In addition to checking calendars for July possibilities, I'd like to offer these step-by-step instructions for leveling. For sake of ease, find your class first:
Mage:
- Health increase: Gain 1d6+Constitution in HP.
- Magic Points increase: Gain 1d6+Willpower in MP.
- Ability increase: Add 1 to one of your secondary ability scores: Communication, Constitution, Dexterity, Fighting, or Strength.
- Ability focus: Pick a new focus for one of your secondary abilities:
- Communication focuses: Animal Handling, Bargaining, Deception, Disguise, Etiquette, Gambling, Investigation, Leadership, Performance, Persuasion, Seduction.
- Constitution focuses: Drinking, Rowing, Running, Stamina, Swimming.
- Dexterity focuses: Acrobatics, Calligraphy, Crafting, Initiative, Legerdemain, Lock Picking, Riding, Stealth, Traps.
- Fighting focuses: Axes, Bludgeons, Heavy Blades, Lances, Polearms, Spears.
- Strength focuses: Climbing, Driving, Intimidation, Jumping, Might, Smithing.
- Class Power: You become a Novice in a new magic talent or gain a degree in a magic talent you already have.
- Health increase: Gain 1d6+Constitution in HP.
- Ability increase: Add 1 to one of your secondary ability scores: Constitution, Fighting, Intelligence, Strength, or Willpower.
- Ability focus: Pick a new focus for one of your secondary abilities:
- Constitution focuses: Drinking, Rowing, Running, Stamina, Swimming.
- Fighting focuses: Axes, Bludgeons, Heavy Blades, Lances, Polearms, Spears.
- Intelligence focuses: Arcane Lore, Brewing, Cartography, Cryptography, Cultural Lore. Engineering, Evaluation, Healing, Heraldry, Historical Lore, Military Lore, Musical Lore, Natural Lore, Navigation, Research, Religious Lore, Writing.
- Strength focuses: Climbing, Driving, Intimidation, Jumping, Might, Smithing.
- Willpower focuses: Courage, Faith, (Morale--more for NPCs), Self-Discipline
- Class Power: You become a Novice in a new talent or gain a degree in a talent you already have.
Warrior:
- Health increase: Gain 1d6+Constitution in HP.
- Ability increase: Add 1 to one of your secondary ability scores: Communication, Inte(r)lligence, Perception, or Willpower.
- Ability focus: Pick a new focus for one of your secondary abilities:
- Communication focuses: Animal Handling, Bargaining, Deception, Disguise, Etiquette, Gambling, Investigation, Leadership, Performance, Persuasion, Seduction
- Intelligence focuses: Arcane Lore, Brewing, Cartography, Cryptography, Cultural Lore. Engineering, Evaluation, Healing, Heraldry, Historical Lore, Military Lore, Musical Lore, Natural Lore, Navigation, Research, Religious Lore, Writing.
- Perception focuses: Empathy, Hearing, Searching, Seeing, Smelling, Tasting, Touching, Tracking
- Willpower focuses: Courage, Faith, (Morale--more for NPCs), Self-Discipline
- Class Power: You become a Novice in a new talent or gain a degree in a talent you already have.