Greetings one and everyone,
By way of introduction, welcome to Påmidgard, the setting of a fantasy RPG campaign utilizing Green Ronin's
Fantasy AGE game engine. I look forward to being your host/GM for this story.
I've only begun assembling parts of this site, so all is not quite put into place just yet. Even so, I thought it best to give a brief overview of what's what.
You'll notice a "Helpful Links" area of the main page. With any luck, those links will go to excerpts from the
Fantasy AGE core book that will be important early on in the game.
I intend to see what people's thoughts are regarding character creation, but think that the two main options are either to have a character creation party or to come to the first game session with characters already generated.
Some other ideas that I've seen work well (keeping in mind that this is my first go at GM'ing a
bona fide RPG) include having a bit of a backstory to your character, and having a secret (or secrets) of which the rest of (or most of the rest of) the party is unaware. To assist in this, I've uploaded my pre-writing for the predecessor story of this game, and will update with a second part to summarize the events of "The Vengeance of Tamzei" and "The Ruination of Hais."
Last point before I hit the hay: the title Påmid-Guardians is a bid of wordplay: The name Påmidgard is derived from Norwegian, "på," a preposition most closely meaning "on," and "Midgard," which can be rendered as a proper noun, as "the earth," or (if one is feeling particularly Tolkien-esque) as "Middle-Earth." The implication is that it is the land surrounded by sea/ocean. So our in-game universe takes place "On-Middle-Earth" as it were! (Seeing how we have interested players of the surnames "Swenson" and "Sorenson" involved, keeping with the Nordic naming conventions may not be a bad move!) For the pronunciation snobs (myself included), render "Påmidgard" thusly: po
ːmId'gɑːrɖ
TTFN,
Dan